
It happens every so often for us. We'll get a developer (and on the rarest occasions, a PR person) who doesn't hide from us. They have something to say and they can say it without feeling like their hands are tied. The creator of Braid, Jonathan Blow, has no reason to hide during this episode of Evil Avatar Radio. In fact, with how well the game is doing, he has every reason to be pretty proud of what he's done. Not to mention that the game itself is pretty awesome. And well…it's also pretty.
We spend about an hour talking to Jonathan who tells us quite a bit about himself and how Braid came to be. Everything from pricing to inspiration to conception and rejection of the game, it's almost everything you ever wanted to know - all without spoilers...
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